Belén AlbezaCoding like a girl since 1996

Update of generator-gamejam

I created a while ago a generator for Yeoman that could scaffold a HTML 5 game project. Perfect for game jams! After the last Ludum Dare I decided to update it a bit and make some fixes and improvements: Live reload works again. Now you can embed your game in… Read more

Ludum Dare #32 post-mortem

This last weekend was a Ludum Dare weekend! I had a blast in the previous edition and of course decided to participate again. The goal: create a game from scratch in 48 hours. Solo. That means that code, graphics, audio, etc. must be created at competition's time (i.e. no… Read more

The dangers of nesting abuse in CSS compilers

CSS compilers like Sass or Less have made writing stylesheets so much easier. However, one of their main features –nesting– can cause us trouble if we abuse it. Nesting allows us to group child selectors under the same "block" of rules. For instance: a { text-decoration: none; } a:hover { text-decoration: underline;… Read more

on css

HTML5 skeleton for your game jams

This is a by-product of my last Ludum Dare. I decided to take out the initial project skeleton I created for the jam so I could re-use it in future events. I released it in the form of a Yeoman generator: meet generator-gamejam. What it provides? An starter "Hello World"… Read more

Ludum Dare #31 post-mortem

This last weekend I joined Ludum Dare along countless of fellow developers. This game jam is about making a game solo in 48 hours, creating code and art by yourself in that short span of time. Here's My Little Metal Joint, a club simulator. You can play it here. If… Read more