Belén Albeza

Surviving Ludum Dare

This weekend Ludum Dare #36 will take place! If you know me a bit, you'll know that I love joining this game jam: it is a fantastic challenge of game development skills. During Ludum Dare, you have 48 hours to make a game from scratch, on your own. I was […]

Talk at WebProgressions (London)

Last May I had the chance to go to London to speak about developing HTML5 games with Phaser. The conference was WebProgressions, and it was a nice experience! Some talks I recommend you to watch are Ruth John's Web Audio and Web MIDI (she shows some cool demos!), Progressive WebApps […]

Talk at WordCamp London 2016 – You might not need a CSS framework

Last April I spoke at WordCamp London about alternatives to CSS frameworks like Bootstrap, Foundation, etc. Here's the video of the talk, and you can also see the slides online. If you would rather read a written version of this talk, you can checkout my article at Mozilla's Hacks blog. […]

Top developers can have a life outside coding

We, as an industry, are going to a dangerous place when we don't just expect, but require people to keep working after work. Neglecting candidates for a position because they don't contribute to open-source projects; choosing who to fire on the basis of who has a pet project and who […]

Ludum Dare #35 post-mortem

This weekend I joined Ludum Dare, a 48h solo game jam. The challenge was to create a game from scratch (code, graphics, audio…) in just 48h following a theme: "Shape shifting". This is the post-mortem of Sky Panic, a cute'em-up with pixel art graphics. You can play and rate the […]