Ludum Dare #56 post-mortem
Last weekend I participated in Ludum Dare, my favorite game jam. As always, I opted for the Compo category, which consists in making a game solo in 48 hours. The theme for this edition was "tiny creatures".
Software engineer and game developer. Working at Kaleidos.
Last weekend I participated in Ludum Dare, my favorite game jam. As always, I opted for the Compo category, which consists in making a game solo in 48 hours. The theme for this edition was "tiny creatures".
PICO Payun is a small, retro shoot'em up game I made with PICO-8. This article is a post mortem of the development, so I'd recommend you play the game first (you can do it directly in your browser).
It's been many years since I presented on staged, so it's nice to be back and this time in my home town. Thanks to the nice people of the Alicante Frontend meetup for inviting me to speak.